Mouse left-click for interactive options, place the white ball position, drag to view the surroundings. Press "W" on the keyboard to enter aiming mode (during your turn). Press "A" to move left, "D" to move right. Press "P" to reposition the white ball, "X" to crouch for observation. In aiming mode, press the spacebar to take a shot, hold Alt and drag the left mouse button to select the striking position on the ball. Press "C" to reset the position. Use the mouse scroll wheel to adjust the power, and hold Alt while scrolling to adjust the striking height. Press "S" to return to standing observation mode.Let's play a real game of snooker! After entering the game, you can choose to play alone and compete against the computer at different difficulty levels, or you can choose the practice mode. However, before starting the game, you may need to familiarize yourself with the rules of snooker.Snooker is usually played by two players, taking turns to play. It uses a rectangular table with six pockets. The game uses 22 balls, including 15 red balls and 6 colored balls (yellow, green, brown, blue, pink, black). At the beginning of the match, players need to use the white ball to hit the red balls. Before all the red balls are pocketed, players need to pocket a red ball followed by a colored ball in sequence. After pocketing the colored ball, it needs to be placed back on the corresponding spot on the table. After all the red balls are pocketed, the colored balls (yellow, green, brown, blue, pink, black) need to be pocketed in order using the cue ball. If a player commits a foul during the shot, the opponent will be awarded penalty points and have the opportunity to reposition the balls. When a player fails to score or commits a foul, the opponent will get the chance to play. The players take turns playing until all the red balls are pocketed. The winner of a snooker match is determined by the higher score obtained by the two players.Each ball pocketed correctly will earn the player a corresponding score. The red ball is worth 1 point, yellow is worth 2 points, green is worth 3 points, brown is worth 4 points, blue is worth 5 points, pink is worth 6 points, and black is worth 7 points. This is just a brief introduction to the rules of snooker, and there are more details and strategies in actual matches. You can constantly try and explore in the game, practice your skills anytime and anywhere, and become a snooker master!